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Sepefeets Silverfish update (OG, Kara, MSG)
p0p0
#202 Posted : Sunday, June 19, 2016 5:55:44 AM(UTC)
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Does your silverfish update prevent the retarded misplays such as Keeper of Uldaman buffing enemy minions for no reason or windfuries not attacking a second time (for no reason too, no secrets are played, there's no taunt minion, etC..) ??

If so , I'm switching to your silverfish.
sepefeets
#203 Posted : Sunday, June 19, 2016 6:04:57 AM(UTC)

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@sadpwner - There isn't a turn 5 in that log.

@Dre - That is HR data sync.

@p0p0 - All I can say is if you find misplays (even with Joy's SF) then post logs and I'll try to fix it.

New build incoming...
sepefeets
#204 Posted : Sunday, June 19, 2016 6:27:53 AM(UTC)

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V120.4SE

Fixed doomhammer + rockbiter misplays.
Fixed evolve playing on bad boards (very small boards or ones that have high stat/low cost).
Avoid sacrificing minions into a taunt if you have freezing trap.
Don't play freezing trap when there are low attack minions on board.
Small penalty for playing secretkeeper after secrets.
Re-enabled 200ms delay every recalc to reduce data sync problems.
4 users thanked sepefeets for this useful post.
N7x on 6/19/2016(UTC), Primal on 6/19/2016(UTC), OverLordus on 6/19/2016(UTC), jsmwood729 on 6/19/2016(UTC)
hiwako
#205 Posted : Sunday, June 19, 2016 7:31:38 AM(UTC)
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Here I saw the missplay when the bot attacked the Hero first and after that he buffed the minion with sealofchampions instead of directly buffing the minion.
https://dl.dropboxuserco...6-06-19_11-04-47---.txt


Here is the steward of darkshire bug log, when the bot plays the 1 life monster before he plays steward of darkshire.
https://dl.dropboxuserco...016-06-19_03-08-48-.txt


Here you can see how the bot placed the defender left from steward instead of between the silverhhanded which was right and the steward which was left.
https://dl.dropboxuserco...6-06-19_12-42-37%2B.txt


The bot traded murloctinyfin to instead of murloc inquisitor which would have survived. Murloctinyfin died and I had 1 monster less.
https://dl.dropboxuserco...6-19_13-12-44%2B%2B.txt


Pretty hard missplay when he plays corrupted seer but not playing equality before that... corrupted deals 2 damage to every not murloc unit on the field and there was a 4/4 Card on it.
https://dl.dropboxuserco...-06-19_13-30-50%2B-.txt


Another big missplay... The bot don't plays "anyfin can happen" the most important card of a murloc deck.
https://dl.dropboxuserco...06-19_13-45-39--%2B.txt


The bot chosed hugetoad instead of 2 perfect legendarys
https://dl.dropboxuserco...6-19_14-18-02-%2B%2B.txt
edzq1
#206 Posted : Sunday, June 19, 2016 10:46:58 AM(UTC)
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Have you fixed rockbiter weapon misplay in this version. In version I have if bot has 2 rockbiter weapons in hand he uses both to kill 3 health minion.
godshades
#207 Posted : Sunday, June 19, 2016 12:35:40 PM(UTC)

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https://www.dropbox.com/...06-19_22-19-08.txt?dl=0

playcard: Rockbiter Weapon target: Flametongue Totem choice: 0 place1
still miss play
MarinoBog
#208 Posted : Sunday, June 19, 2016 1:09:46 PM(UTC)
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I saw that when you play wild, and the opponet has Sludge on the board, bot kills the sludge, but does not know that Sludge has deathrattle and that it leaves 1/2 slime tount afther it dies, can this be fixed?
vasquuez
#210 Posted : Sunday, June 19, 2016 2:47:33 PM(UTC)

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http://pastebin.com/wM0QJ26Z

7th turn, bot destroyed truesilver champion 4/2 with muster for battle instead of attacking with truesilver
parakeet
#211 Posted : Sunday, June 19, 2016 3:58:45 PM(UTC)

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@sepefeets I didn't mean to nitpick, I just don't have a good sense for penalty values. I know I use 5 to nudge things.


v120.3SE

Bad Play: Polymorphed AFTER Arcane Missiles

http://paste.ee/p/TTyxM

parakeet
#212 Posted : Sunday, June 19, 2016 4:19:23 PM(UTC)

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v120.3SE (I have since updated)

Thinking this is another datasync error. Double played Innervate only to use the hero power. Looks like the mana didn't update first-cast recalc?

http://paste.ee/p/64a9p

Does bot really need to recalc-check after Innervate?
sepefeets
#213 Posted : Sunday, June 19, 2016 5:49:27 PM(UTC)

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@hiwako - One important point to let you know, FYI the sim for anyfin is really bad and it just assumes 1 of each of 7 different murlocs always get summoned. From what I've seen most of the infrastructure for deck tracking is there but it's not quite complete and doesn't really get used. It's very low on my priority list.

@edzq1 / @MarinoBog - Those are data sync problems that Joy is trying to fix in HR. The delay I re-enabled in 120.4SE seemed to have been helping reduce it before but it also slows everything down.

@everyone - Thanks for all the logs.


update: @parakeet - Yes that's data sync but also why are you putting a really shitty 2 drop in your deck if it's supposed to be some sort of ramp deck? With speed=false (currently forced) SF will only send 1 action at a time to HR so it does the recalc checks after every move but it also caches what moves it wants to make so that it doesn't need to recompute everything unless something random happened or it gets bad data, with speed=true (never fully implemented correctly) SF sends multiple actions at a time if the result is not random which would prevent data sync problems for non-random moves but it needs to know whether every move has a random result or not which is the broken part.
sadpwner
#216 Posted : Monday, June 20, 2016 12:21:03 AM(UTC)

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Turn 2, should have played knife jungler over wolf.

http://pastebin.com/zdnwS5tG

__

Turn 2

http://pastebin.com/F7Bi00bF

Should have played egg before attacking.

___

http://pastebin.com/wfk8vUQN
Turn 4
Should have not played anything before attacking with the tentacle.

Turn 8
Direwolf alpha was misplaced. Should have been placed between the abusive and the 1/1. It then should trade in all the 1hp minions to play around aoe.

__
Turn 3

http://pastebin.com/Lbjzna5M

It played abusive before the knife jungler.

__

http://pastebin.com/BJ2N780K

Turn 5 should have saved the abusive.

Also, the bot always goes for the face after it kills the sludge belcher thinking there is no slime. Then, it gets recalculated and kills the slime afterwards. This is demonstrated on turn 5. It's kind of suspicious and might get us reported.

__

http://pastebin.com/a3taEq6R

Turn 2, should have just played the direwolf and cleared it immediately, specifically because he is a hunter. I thought about it and clearing it will almost always result in more favorable outcomes. The only time you get punished is if he plays creeper but he would have coined that out instead against the possessed villager so it doesn't have it. Creeper isn't that much of a punish too.

Turn 3, placed flame imp on the wrong side of dire wolf. Should have been on the left.

Turn 4, should have just done peddler+egg

___
http://pastebin.com/JpnT4Rcj

I wasn't exactly watching the bot but I came back and saw it didn't play creeper. It was on one of the turns after turn 9.
hiwako
#214 Posted : Monday, June 20, 2016 1:13:00 AM(UTC)
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sepefeets;38866 wrote:
@hiwako - One important point to let you know, FYI the sim for anyfin is really bad and it just assumes 1 of each of 7 different murlocs always get summoned. From what I've seen most of the infrastructure for deck tracking is there but it's not quite complete and doesn't really get used. It's very low on my priority list.


I just let you know. What you do with it is your own choice.
Dre
#217 Posted : Monday, June 20, 2016 2:39:39 AM(UTC)

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@sepe ik think you can ignore my post about the ferel spirit, it seems i have made a typo in the combo which caused this. will test it further tonight

Update: Yeah that fixed it, sorry for the troubles, ill delete my post about it
Dre
#218 Posted : Monday, June 20, 2016 12:03:16 PM(UTC)

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Found another and a old one though:"

http://pastebin.com/wWaC1Bv4

The old one:


Still does Doomhamer --> attack --> Rockbiter --> attack, this was on the leathal turn though but still...


The new one:

Played sir finley and then used the hero power. and ended turn with 2 mana left. Should have: First play old hero power, then sir finley then the new hero power.
godshades
#219 Posted : Monday, June 20, 2016 1:24:20 PM(UTC)

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https://www.dropbox.com/...06-20_23-15-20.txt?dl=0
last turn, bot not trade minion => enemy have leathal
sadpwner
#220 Posted : Monday, June 20, 2016 1:55:51 PM(UTC)

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http://pastebin.com/GtwqMTCu

Turn 3, plays wolf instead of councilman
scottbreak
#221 Posted : Monday, June 20, 2016 8:13:31 PM(UTC)
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Bot got stuck, and continued to try and play the hero power even though all four totems were already out.
sadpwner
#222 Posted : Monday, June 20, 2016 9:42:31 PM(UTC)

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Turn 8, bot misplaced the dire wolf.

https://paste.ee/p/TggBh

Correct play should be tap->councilman on the left most->wolf between murloc and 1/10->trade->buff impgangboss and attack->leave him at 3hp to play around cabal->play flame imp on the left of councilman

I think the problem currently is that it places too much priority on buffing councilman.
scottbreak
#225 Posted : Tuesday, June 21, 2016 12:11:14 AM(UTC)
scottbreak


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Turn 4 bot plays 2xRockbiter Weapon to kill Doomsayer instead of Flametongue Totem

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