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silverfish update
JogadorAbs
#1049 Posted : Tuesday, April 26, 2016 10:33:23 AM(UTC)

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alexyx;37321 wrote:
does silverfish still work?


Nope. You can still use it for Mulligans though.

Botmaker is missing for a while, hope he is fine, the good bastard, and willing to add 100 something new cards into the bot.
pnsteva
#1052 Posted : Friday, April 29, 2016 5:11:18 PM(UTC)
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Please update silverfish. PLZ.
sepefeets
#1050 Posted : Friday, April 29, 2016 7:19:09 PM(UTC)

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JogadorAbs;37325 wrote:
Nope. You can still use it for Mulligans though.

Botmaker is missing for a while, hope he is fine, the good bastard, and willing to add 100 something new cards into the bot.

That part is already done by the Hearthbuddy guys... I'm going to try playing around with it and see if I can come up with something but do not get your hopes up at all. If there are any problems beyond supporting the new cards then I won't have any clue where to fix them.
uselessmax
#1051 Posted : Sunday, May 1, 2016 8:31:38 PM(UTC)
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sepefeets;37529 wrote:
That part is already done by the Hearthbuddy guys... I'm going to try playing around with it and see if I can come up with something but do not get your hopes up at all. If there are any problems beyond supporting the new cards then I won't have any clue where to fix them.


did you have much luck with this?
sepefeets
#1053 Posted : Sunday, May 1, 2016 9:51:15 PM(UTC)

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Yeah, I posted last night in another thread that I got it compiling with most of the HB updates merged to botmaker's version but it still acts the same way; it mulligans but then it just sits around not really doing anything, but it occasionally sends a board to silver.exe that gets calculated fine. I think the problem is in HR though because the log is mostly full of "botplayer is working" messages which means it's using the default AI most of the time even though I have it set to use silverfish and NOT fall back to default AI if silverfish crashes. Joyadmin also said that he is working on building silverfish too.
uselessmax
#1054 Posted : Monday, May 2, 2016 7:28:38 PM(UTC)
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sepefeets;37617 wrote:
Yeah, I posted last night in another thread that I got it compiling with most of the HB updates merged to botmaker's version but it still acts the same way; it mulligans but then it just sits around not really doing anything, but it occasionally sends a board to silver.exe that gets calculated fine. I think the problem is in HR though because the log is mostly full of "botplayer is working" messages which means it's using the default AI most of the time even though I have it set to use silverfish and NOT fall back to default AI if silverfish crashes. Joyadmin also said that he is working on building silverfish too.


Thanks for the update. I do hope silverfish works again very soon, the default AI is just not quick enough.
sepefeets
#1055 Posted : Monday, May 2, 2016 7:45:24 PM(UTC)

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uselessmax;37635 wrote:
Thanks for the update. I do hope silverfish works again very soon, the default AI is just not quick enough.

Joyadmin fixed something server side and the default AI is working much better now. With "auto-concede after win" playing unranked with my MMR tanked low it is back to ~90% win rate (excluding concedes) compared to 30-40% the past few days.
uselessmax
#1060 Posted : Monday, May 2, 2016 10:41:33 PM(UTC)
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sepefeets;37636 wrote:
Joyadmin fixed something server side and the default AI is working much better now. With "auto-concede after win" playing unranked with my MMR tanked low it is back to ~90% win rate (excluding concedes) compared to 30-40% the past few days.



hmm you are right, the default AI is now much faster than it was a few days ago. will give it a shot.
byssia
#1058 Posted : Monday, May 2, 2016 10:51:58 PM(UTC)
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sepefeets;37636 wrote:
Joyadmin fixed something server side and the default AI is working much better now. With "auto-concede after win" playing unranked with my MMR tanked low it is back to ~90% win rate (excluding concedes) compared to 30-40% the past few days.


Could you post your deck please? My zoolock has only ~65% win rate >.<
sepefeets
#1059 Posted : Tuesday, May 3, 2016 4:10:40 AM(UTC)

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byssia;37642 wrote:
Could you post your deck please? My zoolock has only ~65% win rate >.<

It was just an old raptor rogue deck, nothing special.

Backstab x2
Abusive Sergeant x2
Loot Hoarder x1
Cold Blood x2
Unearthed Raptor x2
Piloted Shredder x2
Fan of Knives x2
Defender of Argus x2
Azure Drake x2
Eviscerate x2
SI:7 Agent x1
Haunted Creeper x2
Nerubian Egg x2
Sludge Belcher x1
Loatheb x1
Piloted Sky Golem x1
Dr. Boom x1
Dark Iron Skulker x1
Sap x1
er009
#1061 Posted : Tuesday, May 3, 2016 12:13:47 PM(UTC)
er009


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2 of my bot still uses Silver just fine but the 3rd one does not, interresting problem I have in my hands atm so cause 2 of them work they are fairly quick, its the last one which takes a million years to calculate moves.
ivanpowa
#1062 Posted : Tuesday, May 3, 2016 4:32:49 PM(UTC)

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We are so fuckd without silverfish


Hope, someday we can use mulligan/como/setting like silverfish on hr
sepefeets
#1063 Posted : Tuesday, May 3, 2016 5:33:52 PM(UTC)

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ivanpowa;37663 wrote:
Hope, someday we can use mulligan/como/setting like silverfish on hr

You can but in a different format. Open up some of the deck rules files (excel spreadsheets) and it explains what to do.
DoniDarkos
#1056 Posted : Wednesday, May 4, 2016 4:16:20 PM(UTC)
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sepefeets;37636 wrote:
Joyadmin fixed something server side and the default AI is working much better now. With "auto-concede after win" playing unranked with my MMR tanked low it is back to ~90% win rate (excluding concedes) compared to 30-40% the past few days.


fixed something in server side? I wonder what could possibly went wrong and I didn't know that HR needed an active connection to work well
uselessmax
#1057 Posted : Wednesday, May 4, 2016 9:04:52 PM(UTC)
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DoniDarkos;37703 wrote:
fixed something in server side? I wonder what could possibly went wrong and I didn't know that HR needed an active connection to work well


Yep it does require an active connection (but so does Hearthstone, so you won't be using either if you don't have an active connection). It makes sense for it to have a server-side component for some processing and/or protection of the application itself. Without a server-side component the bot would be quickly pirated and the developer would have no incentive to keep the project going.
parakeet
#1064 Posted : Thursday, June 9, 2016 10:21:38 PM(UTC)

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Needs update:

Bot AI: Sepefeets 119.0SE

Poor placement with Flametongue totem on the board. Places Mana Tide Totem away from the Flametongue leaving nothing next to Flametongue. Search for: Mana Tide Totem choice: 0 place2. It's near the bottom.

http://paste.ee/p/MdrPM
parakeet
#1065 Posted : Thursday, June 9, 2016 10:54:57 PM(UTC)

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Needs update:

Bot AI: Sepefeets 119.0SE

Discourage casting Primalfusion if there is only one totem and nothing to gain. See example of bot casting primalfusion on frozen minion for +1/1, near bottom.

http://paste.ee/p/zIs8P
sepefeets
#1066 Posted : Friday, June 10, 2016 6:36:37 AM(UTC)

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I'll look into those but please use my SF thread in the future.
whispreed
#1067 Posted : Saturday, January 14, 2017 5:29:01 PM(UTC)
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Hey all. I don't understand this silverfish. What is it? I read all posts and can't find help.

http://prntscr.com/dvnuas
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