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Windfury adapt on Vicious Fledgling
TandyPop
#1 Posted : Friday, September 15, 2017 9:34:10 AM(UTC)
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Hello. I'm wondering whether the 'card code' for the Windfury adapt on Vicious Fledgling is correct, as specified in the stock UNG_075 script.

I'm using the stock script for Fledgling, but the bot often doesn't pick Windfury when it can go face, even when it would have lethal if it did so.

Is the code UNG_999t7 correct for Windfury? I can't find the adapt codes in the card DB file under Silverfish.

Here's the complete script I'm using:

{
"GameCardId":"UNG_075",
"ConfigComment":"Vicious Fledgling : After this minion attacks a_hero, Adapt.",



"OnAdaptCardBonus":
{
"values":
[
{
"comment":"bonus this card if select windfury (UNG_999t7) to adapt when opponent hero is attackable",
"condition": "opp_minions(count(),taunt=true)==0 AND my_discover(count(),cardid=UNG_999t7) > 0 ",
"value":"15",
}
],
},

"BeforePhysicalAttackBonus":
{
"values":
[
{
"comment":"bonus this card to attack opponent hero when opponent hero is attackable",
"condition": "opp_minions(count(),taunt=true)==0 AND my_target(count(),hero=true) > 0 ",
"value":"10",
}
],
},





}
DarkFennec
#2 Posted : Friday, September 15, 2017 10:15:17 AM(UTC)

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i had the same problem right now, while i was watching the bot playing that beast. i was wondering why it doesn't pick always windfury if the values are right coded...
hope @JoyAdmin will correct it asap...


TandyPop;51468 wrote:
Hello. I'm wondering whether the 'card code' for the Windfury adapt on Vicious Fledgling is correct, as specified in the stock UNG_075 script.

I'm using the stock script for Fledgling, but the bot often doesn't pick Windfury when it can go face, even when it would have lethal if it did so.

Is the code UNG_999t7 correct for Windfury? I can't find the adapt codes in the card DB file under Silverfish.

Here's the complete script I'm using:

{
"GameCardId":"UNG_075",
"ConfigComment":"Vicious Fledgling : After this minion attacks a_hero, Adapt.",



"OnAdaptCardBonus":
{
"values":
[
{
"comment":"bonus this card if select windfury (UNG_999t7) to adapt when opponent hero is attackable",
"condition": "opp_minions(count(),taunt=true)==0 AND my_discover(count(),cardid=UNG_999t7) > 0 ",
"value":"15",
}
],
},

"BeforePhysicalAttackBonus":
{
"values":
[
{
"comment":"bonus this card to attack opponent hero when opponent hero is attackable",
"condition": "opp_minions(count(),taunt=true)==0 AND my_target(count(),hero=true) > 0 ",
"value":"10",
}
],
},





}
JoyAdmin
#3 Posted : Friday, September 15, 2017 11:49:05 AM(UTC)
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Are you using silverfish?

The .json file is only for default a.i. (vision a.i.), not silverfish.

DarkFennec
#5 Posted : Friday, September 15, 2017 12:55:57 PM(UTC)

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i'm using the vision a.i., not silverfish.

we're using, i suppose, the files from scott made for the jade aggro druid.
TandyPop
#4 Posted : Saturday, September 16, 2017 12:00:22 AM(UTC)
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JoyAdmin;51472 wrote:
Are you using silverfish?

The .json file is only for default a.i. (vision a.i.), not silverfish.



Sorry, I should have said I am using Vision (9.8.6.0). I consulted the Silverfish card DB to try to find the Adapt 'card IDs'. Google didn't find anything for UNG999.

Where can I find the 'card IDs' for the Adapt choices?

Also, I am using Scott's files for jade aggro druid. I left out the other two sections because I didn't think they mattered, but maybe they do somehow. Here's the full file:

(I think it's the same as the 'stock' file except with BeforePlayCardBonus and InHandPlayPriority sections.)

{
"GameCardId":"UNG_075",
"ConfigComment":"Vicious Fledgling : After this minion attacks a_hero, Adapt.",

"OnAdaptCardBonus":
{
"values":
[
{
"comment":"bonus this card if select windfury (UNG_999t7) to adapt when opponent hero is attackable",
"condition": "opp_minions(count(),taunt=true)==0 AND my_discover(count(),cardid=UNG_999t7) > 0 ",
"value":"15",
}
],
},

"BeforePhysicalAttackBonus":
{
"values":
[
{
"comment":"bonus this card to attack opponent hero when opponent hero is attackable",
"condition": "opp_minions(count(),taunt=true)==0 AND my_target(count(),hero=true) > 0 ",
"value":"10",
}
],
},

"BeforePlayCardBonus":

{

"values":

[

{

"condition": "*",

"value":"10",

}

],

},
"InHandPlayPriority":

{

"values":

[

{

"condition": "*",

"value":"10",

}

],

},
}
JoyAdmin
#6 Posted : Saturday, September 16, 2017 12:36:43 AM(UTC)
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You can use a much higher value in [OnAdaptCardBonus] if it doesn't choose [windfury] sometimes.
TandyPop
#8 Posted : Saturday, September 16, 2017 1:30:51 AM(UTC)
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I'll try that. Is there any chance of getting a list of the card IDs for the adapt effects
DarkFennec
#9 Posted : Saturday, September 16, 2017 3:42:49 AM(UTC)

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TandyPop;51477 wrote:
I'll try that. Is there any chance of getting a list of the card IDs for the adapt effects


There is a folder with the card image.
TandyPop
#10 Posted : Saturday, September 16, 2017 4:48:07 AM(UTC)
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DarkFennec;51479 wrote:
There is a folder with the card image.


I forgot about that. Thank you!
eybaba
#11 Posted : Saturday, September 16, 2017 8:57:50 AM(UTC)
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The thing is the bot keeps choosing Windfury even when Vicious Fledgling has it.
DarkFennec
#12 Posted : Saturday, September 16, 2017 9:46:52 AM(UTC)

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i think we need to adjust that with the example made for jade druids, i knowed that and i hope to fix it asap.
i'm trying to fix an error on my setup and next i'll look for it..

try by yourself looking through the examples on the tutorials made by JoyAdmin.

eybaba;51483 wrote:
The thing is the bot keeps choosing Windfury even when Vicious Fledgling has it.

DarkFennec
#7 Posted : Saturday, September 16, 2017 6:35:52 PM(UTC)

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i'm adding value on the windfury but the bot keeps picking another card...
i'll paste you the codes so you can take a look and help me with it u.u
(i still not understand how the bot decides to choose one for another)



JoyAdmin;51476 wrote:
You can use a much higher value in [OnAdaptCardBonus] if it doesn't choose [windfury] sometimes.

JoyAdmin
#13 Posted : Sunday, September 17, 2017 10:53:42 AM(UTC)
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The value gap is too small,

try to use 9000, 8000, 7000...

Adapt selection is pretty volatile according to board status, in bot internal logic adapt option has different bonus calculation logic,

you can use very high value & value gap to overwrite (force adjust) its default bonus.
DarkFennec
#14 Posted : Monday, September 18, 2017 1:45:59 AM(UTC)

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Oh ok! I didn't know that I need to use higher values.. I'll try it after the nerds.
Thanks!


JoyAdmin;51492 wrote:
The value gap is too small,

try to use 9000, 8000, 7000...

Adapt selection is pretty volatile according to board status, in bot internal logic adapt option has different bonus calculation logic,

you can use very high value & value gap to overwrite (force adjust) its default bonus.

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