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OpenAI
anax
#2 Posted : Wednesday, May 24, 2017 7:13:05 AM(UTC)

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RESERVED
luonanshabi
#3 Posted : Wednesday, May 24, 2017 7:45:04 AM(UTC)
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cooool!
mary7
#4 Posted : Wednesday, May 24, 2017 8:06:21 AM(UTC)
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pirate war - OAI throw 3:2 weapon on 5:1

no concede in opponent have lethal
no log folder

question about Data folder - can we have different settings as silverfish?

ps return to redfish but good luck!
concedeOnBadBoard
luonanshabi
#6 Posted : Wednesday, May 24, 2017 8:45:24 AM(UTC)
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Maybe there is something wrong with behavior setting. I use control but my minions all go face. Also,when opponent's hp is very low, it uses cards like lightning bolt cause damages on opponent's hero without consider there are some minions on enemy's board have very high value.
And some bugs I posted seems not been fixed yet.
Using secret even when opponent has secretkeeper on the board.
Log:
https://pastebin.com/jHMh5L1x
Tunnel trogg's misplay (also hex->doomsayer)
Log:
https://pastebin.com/DVMXGzUi
bot uses Murloc Tidecaller attack opp hero first and then calls bulegillwarrior(many times)
Log:
https://pastebin.com/nfnnNZvu
sometime bot don't attack fordring although it can kill him. And I think the value of ragnaroslightlord should be higher.
Log:
https://pastebin.com/7bW0H0hR
bot plays aya even it cannot summon a jade golem. Also, some misplays about flametonguetotem.
Log:
https://pastebin.com/mvFfhQ1n
bot always doesnt want patches alive. (attack minions althogh it cannot kill them.) Find the flametonguetotem's misplay as well
Log:
https://pastebin.com/cGRsTgFV
mvegter197
#5 Posted : Wednesday, May 24, 2017 9:28:13 AM(UTC)
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mary7;49548 wrote:
pirate war - OAI throw 3:2 weapon on 5:1

no concede in opponent have lethal
no log folder

question about Data folder - can we have different settings as silverfish?

ps return to redfish but good luck!


You can use different settings files, it will first check for the combination of class + deck name, then class, then in the data folder itself, and then in the openai folder.
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mary7 on 5/24/2017(UTC)
mvegter197
#7 Posted : Wednesday, May 24, 2017 9:47:02 AM(UTC)
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luonanshabi;49549 wrote:
Maybe there is something wrong with behavior setting. I use control but my minions all go face. Also,when opponent's hp is very low, it uses cards like lightning bolt cause damages on opponent's hero without consider there are some minions on enemy's board have very high value.
And some bugs I posted seems not been fixed yet.
Using secret even when opponent has secretkeeper on the board.
Log:
https://pastebin.com/jHMh5L1x
Tunnel trogg's misplay (also hex->doomsayer)
Log:
https://pastebin.com/DVMXGzUi
bot uses Murloc Tidecaller attack opp hero first and then calls bulegillwarrior(many times)
Log:
https://pastebin.com/nfnnNZvu
sometime bot don't attack fordring although it can kill him. And I think the value of ragnaroslightlord should be higher.
Log:
https://pastebin.com/7bW0H0hR
bot plays aya even it cannot summon a jade golem. Also, some misplays about flametonguetotem.
Log:
https://pastebin.com/mvFfhQ1n
bot always doesnt want patches alive. (attack minions althogh it cannot kill them.) Find the flametonguetotem's misplay as well
Log:
https://pastebin.com/cGRsTgFV


  • Fixed Secretkeeper card, still needs testing.
  • Made a small change to Murloc Tidecaller.
  • Looking into the other issues.



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luonanshabi on 5/24/2017(UTC)
luonanshabi
#8 Posted : Wednesday, May 24, 2017 11:50:41 AM(UTC)
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Big problem: bot cannot use secret!
BongoBengt
#9 Posted : Wednesday, May 24, 2017 12:11:53 PM(UTC)

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luonanshabi;49558 wrote:
Big problem: bot cannot use secret!


Got any log of what you mean?
luonanshabi
#10 Posted : Wednesday, May 24, 2017 12:38:13 PM(UTC)
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BongoBengt;49559 wrote:
Got any log of what you mean?

That's the problem. All logs crash.
But I find a error log. I post part of the log here. And it shows dll crashes many times in error log.
https://pastebin.com/ufCzUWty
BongoBengt
#14 Posted : Wednesday, May 24, 2017 3:14:41 PM(UTC)

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luonanshabi;49560 wrote:
That's the problem. All logs crash.
But I find a error log. I post part of the log here. And it shows dll crashes many times in error log.
https://pastebin.com/ufCzUWty



Ok thanks dude...
I'll see what I can do
BongoBengt
#11 Posted : Thursday, May 25, 2017 3:00:31 AM(UTC)

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luonanshabi;49560 wrote:
That's the problem. All logs crash.
But I find a error log. I post part of the log here. And it shows dll crashes many times in error log.
https://pastebin.com/ufCzUWty


Unfortunately, the log you submitted does not contain any crash.
If you are refering to "No card definition..." it's data that shouldn't be shown in the release version. It's development information

But I'm going to add better logging to the bot. Will inform once it's done

//BB
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mary7 on 5/25/2017(UTC)
luonanshabi
#12 Posted : Thursday, May 25, 2017 6:51:56 AM(UTC)
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BongoBengt;49567 wrote:
Unfortunately, the log you submitted does not contain any crash.
If you are refering to "No card definition..." it's data that shouldn't be shown in the release version. It's development information

But I'm going to add better logging to the bot. Will inform once it's done

//BB

Hmm... Yeah, I didn't put it on the pastbin.
It said
DLL Crashed! StackTrace---System.NullReferenceExpection.
on openai. Bot. ConvertToRangerAction(Action moveTodo)
on openai. Bot. OnQuerybestmove(QueryBestMoveEventArgs e)
BongoBengt
#13 Posted : Thursday, May 25, 2017 7:57:35 AM(UTC)

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luonanshabi;49569 wrote:
Hmm... Yeah, I didn't put it on the pastbin.
It said
DLL Crashed! StackTrace---System.NullReferenceExpection.
on openai. Bot. ConvertToRangerAction(Action moveTodo)
on openai. Bot. OnQuerybestmove(QueryBestMoveEventArgs e)



Ok, thanks. That's useful.
Have fixed it, should not crash in next version
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luonanshabi on 5/26/2017(UTC)
mary7
#15 Posted : Thursday, May 25, 2017 8:11:48 AM(UTC)
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redfish miss lethal
played bloodlast before stormforgedaxe + southseadeckhand(charge)
2835 => https://pastebin.com/XBuxfwtP
concedeOnBadBoard
BongoBengt
#16 Posted : Thursday, May 25, 2017 8:46:37 AM(UTC)

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mary7;49572 wrote:
redfish miss lethal
played bloodlast before stormforgedaxe + southseadeckhand(charge)
2835 => https://pastebin.com/XBuxfwtP



Yes, I can simulate the error.
So we can fix it..

Can follow it here:
https://github.com/mvegter/OpenAI/issues/10
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mary7 on 5/25/2017(UTC)
luonanshabi
#18 Posted : Friday, May 26, 2017 1:46:43 AM(UTC)
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Question: Sometime bot end turn without any action.
And HR log window shows:

I'm not sure whether it's hr's problem or openai's.
BongoBengt
#19 Posted : Friday, May 26, 2017 2:07:22 AM(UTC)

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luonanshabi;49589 wrote:
Question: Sometime bot end turn without any action.
And HR log window shows:

I'm not sure whether it's hr's problem or openai's.


That doesn't have to be a problem. Sometimes there is no return when sorting actions etc.
luonanshabi
#20 Posted : Friday, May 26, 2017 2:35:30 AM(UTC)
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BongoBengt;49590 wrote:
That doesn't have to be a problem. Sometimes there is no return when sorting actions etc.

Hmm... But once I saw minions didn't attack hero even has a lethal. Just end turn and miss the lethal. So how can I avoid this happening again?
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welzel on 5/26/2017(UTC)
BongoBengt
#21 Posted : Friday, May 26, 2017 9:12:18 AM(UTC)

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luonanshabi;49591 wrote:
Hmm... But once I saw minions didn't attack hero even has a lethal. Just end turn and miss the lethal. So how can I avoid this happening again?


Then you need to post some kind of log. That message does not say much sorry =(
BongoBengt
#17 Posted : Friday, May 26, 2017 11:41:03 AM(UTC)

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mary7;49572 wrote:
redfish miss lethal
played bloodlast before stormforgedaxe + southseadeckhand(charge)
2835 => https://pastebin.com/XBuxfwtP


Should be fixed to next release...

Check https://github.com/mvegter/OpenAI/issues/10
There you can see the calculation

/BB
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