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Sepefeets Silverfish update (OG, Kara, MSG)
naturax
#1410 Posted : Tuesday, December 13, 2016 5:16:39 PM(UTC)
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we all waiting for Upgrade missplay? here we go
3/1 fiery axe equiped 1 axe in hand 1 upgrade in hand. Bot go face with 3/1 .. ok. and equiped new 3/2 axe.. still ok. Next turn bot go face with 3/1 axe .. ok. Next turn. Then the magic happened Bot go face with 3/1 axe then equip 1/3 from Upgrade then equip NEW weapon - Death's bite just in 1 turn.

Here are the logs http://pastebin.com/SaYkMZ6R
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sepefeets on 12/13/2016(UTC)
sepefeets
#1403 Posted : Tuesday, December 13, 2016 5:51:15 PM(UTC)

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omgfrost;43891 wrote:
Also can you explain me why SF plays Argent Squire over Runic Egg and\or Dragon Egg even if i put to them cardvalue -10?

Probably because of early game penalties that promote good stat minions but I never know until I actually debug it.

Does every one of the logs in that dump have one of those two types of misplays? If so then I may check them out but if I start looking and find nothing then I'll stop immediately.
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naturax on 12/13/2016(UTC)
xleckn123
#1405 Posted : Tuesday, December 13, 2016 5:56:31 PM(UTC)
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sepefeets;43896 wrote:
Probably because of early game penalties that promote good stat minions but I never know until I actually debug it.

Does every one of the logs in that dump have one of those two types of misplays? If so then I may check them out but if I start looking and find nothing then I'll stop immediately.

When is the new SF is coming out? You said you will upload it soon?
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naturax on 12/13/2016(UTC), sepefeets on 12/16/2016(UTC)
sepefeets
#1406 Posted : Tuesday, December 13, 2016 6:04:42 PM(UTC)

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xleckn123;43897 wrote:
When is the new SF is coming out? You said you will upload it soon?

I had hoped for last night but I want to get doomsayer playaround and now upgrade! working better and w/e else I can cram in today.
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naturax on 12/13/2016(UTC)
scottbreak
#1408 Posted : Tuesday, December 13, 2016 6:28:27 PM(UTC)
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sepefeets;43898 wrote:
I had hoped for last night but I want to get doomsayer playaround and now upgrade! working better and w/e else I can cram in today.

Thanks for the hard work sepe
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naturax on 12/13/2016(UTC), sepefeets on 12/13/2016(UTC), Silversurfer3456 on 12/15/2016(UTC)
naturax
#1407 Posted : Tuesday, December 13, 2016 6:44:08 PM(UTC)
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sepefeets;43898 wrote:
I had hoped for last night but I want to get doomsayer playaround and now upgrade! working better and w/e else I can cram in today.


Don't worry bro We all support your hard work. Doesnt matter when u fix this. It isnt huge problem couse we already hit high ranks with missplay. Fixing this will only increase winrate little bit.

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sepefeets on 12/13/2016(UTC)
sepefeets
#1411 Posted : Wednesday, December 14, 2016 1:08:57 AM(UTC)

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V125.1SE released

[1361][1380] fix crash with conditional targeted dmg minions
[1360] fix several sims for extra minion battlecries to know they won't summon if board is full
[1363][1365][1382] update most penalty databases
[1366] raise penalty for destroying own deathrattle minions
print top 100 action lists instead of boards for test.txt for easier debugging
[2356162.1] penalize playing totems after thunderbluff valiant's inspire
cleaned up randomness penalty code
some adjustments to doomsayer playaround
print board values in test.txt sim final results (doesn't match up though)
[1397][1402] don't penalize upgrade! for being in the database of things that also equip weapons
8 users thanked sepefeets for this useful post.
scottbreak on 12/14/2016(UTC), mary7 on 12/14/2016(UTC), dutchpowner on 12/14/2016(UTC), MarinoBog on 12/14/2016(UTC), omgfrost on 12/14/2016(UTC), 26121986 on 12/14/2016(UTC), OverLordus on 12/15/2016(UTC), hs001 on 12/15/2016(UTC)
scottbreak
#1412 Posted : Wednesday, December 14, 2016 2:11:14 AM(UTC)
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Testing Wild Aggro Pirate again with SF Update
Misplay: After Sir Finley is played, bot selects Hunter Hero Power, but doesn't use it even with enough mana on every turn after
http://pastebin.com/PaEKk5RX
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MarinoBog on 12/14/2016(UTC), sepefeets on 12/14/2016(UTC)
mary7
#1413 Posted : Wednesday, December 14, 2016 5:43:09 AM(UTC)
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http://pastebin.com/43TgxmXa

704, 1092 played midnight drake after another card
concedeOnBadBoard
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sepefeets on 12/14/2016(UTC)
shadypro
#1414 Posted : Wednesday, December 14, 2016 1:25:13 PM(UTC)
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http://pastebin.com/raw/7PHbH3qq

Doesn't use hero power on turn 9 , have 3 mana left and nothing else to play but just ends turn.Also noticed it not using the hero power few other times.I'm using Dre's Midrange Files.

Edit:Caught it again, http://pastebin.com/raw/3udsW0mY turn 8 , 2 mana left
Edit2:And one more log http://pastebin.com/raw/nXfPUsBh at the end of the game , happened 3-4 times in a row.Is the problem in SF or something in my config?
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sepefeets on 12/14/2016(UTC)
charis2324
#1416 Posted : Wednesday, December 14, 2016 8:14:33 PM(UTC)

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Play upgrade after attacking with war axe
http://pastebin.com/hp4VY7s0
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sepefeets on 12/16/2016(UTC)
KrippIsDaddyy
#1417 Posted : Wednesday, December 14, 2016 8:38:06 PM(UTC)
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The bot doesn't play around explosive trap lol. It played a 2/3 and then attacked.
+ the bot does Potion of Madness on heal totems lol
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sepefeets on 12/16/2016(UTC)
chen5410
#1419 Posted : Thursday, December 15, 2016 12:56:27 AM(UTC)
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I know it's stupid , but it does bother me that I can't find the SF mode in bot control after I replace the file .And my hearthranger is so stupid now.
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sepefeets on 12/16/2016(UTC)
chen5410
#1311 Posted : Thursday, December 15, 2016 1:01:43 AM(UTC)
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sepefeets;43154 wrote:
Every time you update HR it replaces my SF with Joy's SF. Don't run the HR launcher/updater unless the "update" message in HR says that the new HR version is different than the one that is currently running.


And what I should do now?
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sepefeets on 12/16/2016(UTC)
KrippIsDaddyy
#1420 Posted : Thursday, December 15, 2016 2:21:34 AM(UTC)
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Then in Arena the bot used potion of Madness on a 1/1 and used velens on it, giving the other dude a 3/5 lool
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sepefeets on 12/16/2016(UTC)
Dre
#1421 Posted : Thursday, December 15, 2016 5:56:32 AM(UTC)

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http://pastebin.com/QQ75DCf4

Turn 3/3 plays discover card and choses Malygos, there is no spellpower in the deck - chromagus was a better choice. This is no real misplay. But more a request. can u make minus values possible in _discovery.txt ?. So i can make a list of cards to never choose.

Sorry if this is allready possible and i missed it somewhere...

A better way for discovery would be to give accual value increase / decrease to cards. Instread of just a number of order. That way you dont have to list every possible card. For example:

Bot can chose from card A. B and C. Base values (made in the AI, i guess there allready are these numbers for the pick now) for card A = 19, B = 24, and C = 12.

Bot will chose card B.

In the discovery file however i want card C to be favoured over card A but not over card B. So i can add: Card_C,8;all;all
So now the base value for C = 12 + 8 = 20. So it will chose it over card A, but in this case still choses Card B

If for example i want to lower the value of card B i can add: Card_B,-6;all;all
The base of card B is now 24 - 6 = 18. And it will chose Card A in that case. Or When i combine

Card_C,8;all;all
Card_B,-6;all;all


The base values become. A=19, B=24-6=18, C=12+8=20 So it choses Card C.


Since discovery is a very big theme now I think we need such a solution to make those decks succesfull. It would be ideal if in this solution the basevalues would be avalible somewhere on giftub, but i guess they also changed based on the situation on the board, same with cardvalues. So it totaly fine with me to just put on the numbers due testing same as I do with the cardvalues now. So what iam asking for is basicly a cardvalue-system for the discovery mechanic.
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d0gman on 12/15/2016(UTC), sepefeets on 12/16/2016(UTC)
omgfrost
#1422 Posted : Thursday, December 15, 2016 6:34:53 AM(UTC)
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SF doesnt play runic egg for any reason at all (last turn but almost 90% of the time)
http://pastebin.com/JFYXxuVt
I would won this pretty easily if runic eggs werent sitting on my hand: (also mark of yshaary on the wrong minion but this was pretty undestandable as it did it to buff stats rather than draw on Raptor)
http://pastebin.com/JdU9SJm0
Pretty fast concede match up with runic eggs valued less than hero power:
http://pastebin.com/Dc3eNnwE
Settings:
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sepefeets on 12/16/2016(UTC)
er009
#1423 Posted : Thursday, December 15, 2016 7:06:10 AM(UTC)
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SF major missplay.

On its last turn, it couldve maybe survived the next turn with 1 hp by BoK on a recruit to trade. If the bot survived the next turn and drew Nzoth then the tides couldve turned instead of straight out just giving opponent lethal.

http://pastebin.com/av60a3BM
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sepefeets on 12/16/2016(UTC)
Dre
#1424 Posted : Thursday, December 15, 2016 7:17:45 AM(UTC)

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http://pastebin.com/U2fkmEa4

Turn 9 it plays twilight guardian without a dragon (so no taunt) In a moment my boardvalue was more then present enough allready. Totally unessesairy to play it without a dragon here. I tested a bit but on cardvalue 10 it still played it. And i dont want to risk this card not being played when it has a dragon.

I would MUCH rather see it didnt play the wyrm either and spend the mana on either Sylvana's or Carine. But since i got those 2 cards from discovery it's gonna be a looooong combo file if i have to list all cards i can discover from other decks in there xD.

Can you Adjust the AI a bit to not play twilight guardian without a dragon in hand when the boardvalue is decent.
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sepefeets on 12/16/2016(UTC)
azsx18726
#262 Posted : Thursday, December 15, 2016 9:28:06 AM(UTC)
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sepefeets;38959 wrote:
V121.0SE released.

Disabled the 200ms delay again because I realized how stupid I am... (the arguments aren't references so they can't possibly update in the background)
You may now use "rogue" and "paladin" class names in combo/mulligan/discovery instead of "thief" and "pala".
Added automatic per deck/class settings (combo/mulligan/discovery/settings) switching!


If you have a Warlock deck named "Zoolock" then you may put deck specific settings in \Silverfish\Data\Warlock\Zoolock
Or if you have multiple zoo decks you can put the settings in \Silverfish\Data\Warlock
Or you can have default settings for all decks in \Silverfish\Data
Or you can keep putting them in \Silverfish

It reloads these settings at the beginning of the mulligan any time you switch decks without having to stop the bot. It looks for each files (combo/mulligan/discovery/settings) in each possible location so if your \Silverfish\Data\Warlock\Zoolock folder only has mulligan/settings but your \Silverfish folder has a combo/discovery then it will use the combo/discovery from there.


If you don't have a particular config file in \Silverfish or \Silverfish\Data then you will see an error at startup saying that it can't find the base file. It is just telling you that there is no default config file. You do not need default config files if you are using automatic config switching but it is recommended to at least leave the default setting.txt and configure it to your liking.

If you want to verify that the correct configs are being used then look in \Silverfish\Data\SilverLogs and look at the top of the most recent SilverLog_[timestamp].txt file to see which configs were used in the last match, or watch the console during the mulligan phase.


If my deck named in Chinese "防战", can I use a folder named "防战" ?
Or I have to use a English name "Defend Warrior" with a folder named same?
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sepefeets on 12/16/2016(UTC)
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