Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Special Edition - Farming Wildherz Cave
JoyAdmin
#1 Posted : Friday, July 19, 2013 9:31:46 AM(UTC)
Rank: Administration

Groups: Administrators
Posts: 4,638

Thanks: 774 times
Was thanked: 4373 time(s) in 1561 post(s)
Special Edition - Farming Wildherz Cave
- Usage: Create new task, choose [Farming Wildherz Cave].
[/list]

Farming Wildherz Cave - Andermant Yield
In general, yield is about 36 each round of farming wildherz, time of each farming round takes 10-14 minutes(Ranger level 40), 13-17 minutes(DK level 28).
The estimated average yield could be 3100-5100 andermant each day.

If your character has good damage, it kills mobs faster, the yield would grow.
Premium account could perform better because of free travelpoint, better dropping rate.
For example, our testing ranger(lvl40, enough damage, premium account) sometimes keeps earning 100 andermant per 20 minutes, 300 andermant per hour.

Farming Wildherz Cave - Usage Requirements
Suggested character level should be at least 28, over 30 is better;
No special equipments are need, but your character have good stats, farming would be faster;
"Teleportation" is needed, Wilderherz is long-way trip, if no teleportation to town, the yield would cut down by half;
Premium account would perform better, bot use travel point, revive at dungeon door;
4 users thanked JoyAdmin for this useful post.
Arturoror on 7/23/2013(UTC), noob on 8/13/2013(UTC), onlineALEX on 8/26/2013(UTC), elensis on 9/21/2013(UTC)
prathtee
#2 Posted : Monday, July 22, 2013 7:47:31 PM(UTC)
Rank: Newbie

Groups: Registered
Posts: 1
Location: recife

como se ganha isso vcs sao hack
JoyAdmin
#3 Posted : Monday, July 22, 2013 11:08:04 PM(UTC)
Rank: Administration

Groups: Administrators
Posts: 4,638

Thanks: 774 times
Was thanked: 4373 time(s) in 1561 post(s)
The download link is at the forum's top menu.

O link para download está no menu superior do fórum.
hack
#4 Posted : Thursday, July 25, 2013 5:40:06 AM(UTC)

Rank: Advanced Member

Groups: Registered
Posts: 36

Thanks: 2 times
Was thanked: 5 time(s) in 4 post(s)
is all these special need charge extra?
rush4xdev
#5 Posted : Thursday, July 25, 2013 5:58:56 AM(UTC)
Rank: Administration

Groups: DSOFanModerator, DSOModerator, Registered, Administrators
Posts: 295

Thanks: 1 times
Was thanked: 140 time(s) in 90 post(s)
hack;11194 wrote:
is all these special need charge extra?



Not at all, only one license for all.
blackdragon3
#6 Posted : Saturday, July 27, 2013 6:46:49 AM(UTC)

Rank: Advanced Member

Groups: Registered
Posts: 37

Was thanked: 2 time(s) in 2 post(s)
with new fix , the farm inside cave it's not good again, the pg walk only town--->cave cave--->town
rush4xdev
#7 Posted : Saturday, July 27, 2013 7:15:08 AM(UTC)
Rank: Administration

Groups: DSOFanModerator, DSOModerator, Registered, Administrators
Posts: 295

Thanks: 1 times
Was thanked: 140 time(s) in 90 post(s)
blackdragon3;11295 wrote:
with new fix , the farm inside cave it's not good again, the pg walk only town--->cave cave--->town



More detailed information should give us, pls.
kapi
#8 Posted : Saturday, July 27, 2013 12:17:47 PM(UTC)
Rank: Member

Groups: Registered
Posts: 16
Location: Mdeo

Thanks: 3 times
Was thanked: 1 time(s) in 1 post(s)
Try to ever start the bot in the town and don't stop.
Are you inventory full?
Rutger
#9 Posted : Saturday, August 3, 2013 7:41:05 PM(UTC)
Rank: Member

Groups: Registered
Posts: 27

Thanks: 40 times
Was thanked: 3 time(s) in 3 post(s)

For example, our testing ranger(lvl40, enough damage, premium account) sometimes keeps earning 100 andermant per 20 minutes, 300 andermant per hour.

Do you know what? In DC lvl 40 a decent ranger with premium account could farm around 1200 ander per hour manually. Provided with the "Silent death" quest. Wold be nice to have such an option in the bot
1 user thanked Rutger for this useful post.
quatrossential on 8/6/2013(UTC)
piwnicax
#10 Posted : Tuesday, August 6, 2013 4:49:13 AM(UTC)
piwnicax

Rank: Member

Groups: Registered
Posts: 27

Thanks: 6 times
Was thanked: 5 time(s) in 4 post(s)
Rutger;11614 wrote:
For example, our testing ranger(lvl40, enough damage, premium account) sometimes keeps earning 100 andermant per 20 minutes, 300 andermant per hour.

Do you know what? In DC lvl 40 a decent ranger with premium account could farm around 1200 ander per hour manually. Provided with the "Silent death" quest. Wold be nice to have such an option in the bot



true
b000t
#11 Posted : Tuesday, August 6, 2013 8:20:34 AM(UTC)

Rank: Advanced Member

Groups: Registered
Posts: 51
Location: b000t

Thanks: 1 times
Was thanked: 4 time(s) in 4 post(s)
silent death quest what it it?
quatrossential
#12 Posted : Tuesday, August 6, 2013 8:46:14 AM(UTC)
quatrossential


Rank: Advanced Member

Groups: Registered
Posts: 69
Man
Location: Russia

Thanks: 17 times
Was thanked: 6 time(s) in 6 post(s)
b000t;11665 wrote:
silent death quest what it it?


To kill 4 bosses.
Skyrim
#13 Posted : Thursday, August 8, 2013 2:24:32 PM(UTC)
Skyrim


Rank: Advanced Member

Groups: Registered
Posts: 31
Location: Spain

Thanks: 1 times
Was thanked: 12 time(s) in 10 post(s)


¿Si no se establecen en el juego las habilidades como en la tarea ''Farming Wildherz Cave'' no se consigue el mismo rendimiento en la recogida de andermantes?
onlineALEX
#14 Posted : Monday, August 26, 2013 5:12:54 PM(UTC)
onlineALEX


Rank: Advanced Member

Groups: Registered
Posts: 55
Man
Location: Москва

Thanks: 63 times
Was thanked: 4 time(s) in 4 post(s)
Очень доволен этой пещерой - так как она позволяет приносить довольно хороший доход как Иноманты так и КП.
Спасибо.
Кстати есть проблемка: При продаже вещей - бот не индефецирует их и продаёт неиндефецируемые предметы, что очень не доходно :( Пожалуйста исправте это.
simplyboy
#15 Posted : Tuesday, September 10, 2013 9:12:39 AM(UTC)
Rank: Newbie

Groups: Registered
Posts: 2

can you help me for little adjust ment ? []

normal setting
Town-->cave-[if inventory full then warp back and melt]->Finish--Warp-->town-->continue Farming

little adjustment
Town-->cave-[if inventory full then warp back and melt]->Finish--Warp-->town-->melt-->continue Farming

and I notice my spellweaver always deny enemy before boss and they join their boss to attack me that make me feel not secure. T_T

thank you ^_^
rush4xdev
#16 Posted : Tuesday, September 10, 2013 9:48:11 AM(UTC)
Rank: Administration

Groups: DSOFanModerator, DSOModerator, Registered, Administrators
Posts: 295

Thanks: 1 times
Was thanked: 140 time(s) in 90 post(s)
simplyboy;12930 wrote:
can you help me for little adjust ment ? []

normal setting
Town-->cave-[if inventory full then warp back and melt]->Finish--Warp-->town-->continue Farming

little adjustment
Town-->cave-[if inventory full then warp back and melt]->Finish--Warp-->town-->melt-->continue Farming

and I notice my spellweaver always deny enemy before boss and they join their boss to attack me that make me feel not secure. T_T

thank you ^_^



By default, bot takes melting right after talking with blacksmith each time your character reaches town.
It has been embedded into default procedure.
simplyboy
#17 Posted : Wednesday, September 11, 2013 12:01:02 AM(UTC)
Rank: Newbie

Groups: Registered
Posts: 2

rush4xdev;12931 wrote:
By default, bot takes melting right after talking with blacksmith each time your character reaches town.
It has been embedded into default procedure.


I use default setting but it 'll melt when inventory remain 1 slot or full. If inventory have more empty slot >= 2 it won't melt anything after kill boss and teleport back to town.

I observe it several round.

thank you.
rush4xdev
#18 Posted : Wednesday, September 11, 2013 12:05:11 AM(UTC)
Rank: Administration

Groups: DSOFanModerator, DSOModerator, Registered, Administrators
Posts: 295

Thanks: 1 times
Was thanked: 140 time(s) in 90 post(s)
simplyboy;12954 wrote:
I use default setting but it 'll melt when inventory remain 1 slot or full. If inventory have more empty slot >= 2 it won't melt anything after kill boss and teleport back to town.

I observe it several round.

thank you.



When players returns town not because of repair or empty inventory, bot does not command player to trade with npc.
This is for concentrating time onto farming-related activity.


Thanks.


Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Powered by YAF | YAF © 2003-2011, Yet Another Forum.NET
This page was generated in 0.210 seconds.