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Suggestion Play Rule 'Do not cast' or 'Keep it If..'
simonjeonsw
#1 Posted : Monday, July 20, 2015 4:10:10 AM(UTC)

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is there any way to make 'do not cast' on rule?

for ex, im editing mech rogue on my own,

but sometimes i have 2 of Jeeves on my hand, total hand 3 with backstab.

bot didnt cast any of them

so i added

jeeves / cast if / my hand card number <4

and

BOT used Rusty Horn to Micro Machine while annoy bot is still alive..



i want to add a rule not cast if one of my minion on the field is jeeves.

and im gonna need it lots on T6 rogue and Flamewalker Mage..

can you plz add "do not cast" or like keep it if.. should be really nice!
JoyAdmin
#2 Posted : Monday, July 20, 2015 10:40:29 PM(UTC)
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Was thanked: 4539 time(s) in 1637 post(s)
set negative value can do it.
simonjeonsw
#4 Posted : Tuesday, July 21, 2015 6:16:33 AM(UTC)

Rank: Advanced Member

Groups: Registered
Posts: 34
Location: taiwan

Thanks: 7 times
JoyAdmin;27819 wrote:
set negative value can do it.



oh.. like 'has no' and 'are not'?

thx :)
simonjeonsw
#3 Posted : Tuesday, July 21, 2015 11:11:15 AM(UTC)

Rank: Advanced Member

Groups: Registered
Posts: 34
Location: taiwan

Thanks: 7 times
JoyAdmin;27819 wrote:
set negative value can do it.



sorry how can i set nagative value...?
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