This is a pretty good deck and a good rule set.
I went 9 wins out of 15 games earlier with it. It made some goofy missed lethal mistakes a couple times, but overall it did ok.
It just doesn't seem to recognize the best way to use the buffing minions (like Dark Iron Dwarf, etc).
Also, it doesn't realize when to use Doomguard well sometimes. Example, I have 7 mana. In hand I have a Voidwalker (1 mana) and a Doomguard. It will play the Doomguard FIRST, and discard the Voidwalker. It would be nice if the Doomguard rules could somehow empty the hand first before playing Doomguard.
Finally, it would be nice to have a rule to NOT play Flame Imp if you are below a certain health. I watched the bot suicide earlier with Flame Imp and it was pretty amusing.