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Ai wont recognize the consequences of its actions
momobg122
#1 Posted : Friday, December 19, 2014 1:46:09 PM(UTC)
Rank: Member

Groups: Registered
Posts: 22

Thanks: 3 times
Was thanked: 3 time(s) in 3 post(s)
The examples are numerous and not just the one I am giving here:

He sheeps and then tries to cast a spell on the minion that has already become a sheep?!
Bot also never recognizes deathrattle minions and proceeds with attacking face instead of clearing them.
Bot also fails to interract properly with minions that have been MC-teched

But this is my example now:
Cast Spell :Polymorph => Tinkertown Technician[4/4]
18:42:37:INFO::GamePlayRule Row = [0] Polymorph => Tinkertown Technician
18:42:37:INFO::GamePlayRule Row = [0] rule matched:
18:42:37:INFO::GamePlayRule Row = [0] Minion Attack :Slime[1/2] => Sheep[1/1]
18:42:37:INFO::GamePlayRule Row = [0] Slime => Sheep
18:42:37:INFO::GamePlayRule Row = [0] rule matched:
18:42:37:INFO::GamePlayRule Row = [10] one of enemy minions with $health>=1
18:42:37:INFO::GamePlayRule Row = [0] other matched rules:
18:42:37:INFO::GamePlayRule Row = [15] Any Card - one of enemy minions is $frozen && this minion has no $taunt
18:42:37:INFO::GamePlayRule Row = [94] Duplicate - my available mana>=3
18:42:37:INFO::GamePlayRule Row = [95] Duplicate - one of my battlefield minions has $taunt
18:42:37:INFO::GamePlayRule Row = [96] Duplicate - my total crystals>=5 && enemy minions number<=1
18:42:37:INFO::GamePlayRule Row = [97] Duplicate - one of my battlefield minions has $taunt
18:42:37:INFO::GamePlayRule Row = [102] Duplicate - my battlefield has card named $(Water Elemental) or $(Snowchugger)
18:42:43:INFO::GamePlayRule Row = [0] bot planned actions >>>>>>>
18:42:43:INFO::GamePlayRule Row = [0] Cast Spell :Emergency Coolant => Tinkertown Technician[4/4]
18:42:43:INFO::GamePlayRule Row = [0] Emergency Coolant => Tinkertown Technician
18:42:43:INFO::GamePlayRule Row = [0] rule matched:
18:42:43:INFO::GamePlayRule Row = [28] enemy minions number<2 && my battlefield minions number>=3 && enemy hand card number<=2 && my hand card number>=2 && this card itself with $attack>=0 and $health>=0
18:42:43:INFO::GamePlayRule Row = [29] enemy minions number<1 && my battlefield minions number>=3 && enemy hand card number<=my hand card number && my hand card number>=3 && this card itself with $attack>=0 and $health>=0
18:42:43:INFO::GamePlayRule Row = [0] Minion Attack :Slime[1/2] => Jaina Proudmoore
18:42:43:INFO::GamePlayRule Row = [0] Slime => Jaina Proudmoore
18:42:43:INFO::GamePlayRule Row = [0] rule matched:
18:42:43:INFO::GamePlayRule Row = [0] other matched rules:
18:42:43:INFO::GamePlayRule Row = [10] Any Card - one of enemy minions with $health>=1
18:42:43:INFO::GamePlayRule Row = [15] Any Card - one of enemy minions is $frozen && this minion has no $taunt
18:42:49:INFO::GamePlayRule Row = [0] bot planned actions >>>>>>>
18:42:49:INFO::GamePlayRule Row = [0] Minion Attack :Slime[1/2] => Sheep[1/1]
18:42:49:INFO::GamePlayRule Row = [0] Slime => Sheep
18:42:49:INFO::GamePlayRule Row = [0] rule matched:
18:42:49:INFO::GamePlayRule Row = [10] one of enemy minions with $health>=1
18:42:49:INFO::GamePlayRule Row = [0] other matched rules:
18:42:49:INFO::GamePlayRule Row = [15] Any Card - one of enemy minions is $frozen && this minion has no $taunt
18:42:49:INFO::GamePlayRule Row = [28] Any Card - enemy minions number<2 && my battlefield minions number>=3 && enemy hand card number<=2 && my hand card number>=2 && this card itself with $attack>=0 and $health>=0
18:42:49:INFO::GamePlayRule Row = [29] Any Card - enemy minions number<1 && my battlefield minions number>=3 && enemy hand card number<=my hand card number && my hand card number>=3 && this card itself with $attack>=0 and $health>=0
momobg122
#2 Posted : Friday, December 19, 2014 1:50:31 PM(UTC)
Rank: Member

Groups: Registered
Posts: 22

Thanks: 3 times
Was thanked: 3 time(s) in 3 post(s)
Also bot kills minions that have been stolen with sylvanas, and it still thinks they are enemy minions!

this Flame Leviethan was stolen by SYlvanas deathrattle the same turn:

18:48:42:INFO::GamePlayRule Row = [0] Fireblast => Flame Leviathan
18:48:42:INFO::GamePlayRule Row = [0] rule matched:
18:48:42:INFO::GamePlayRule Row = [112] one of enemy minions with $health<=3
18:48:42:INFO::GamePlayRule Row = [113] one of enemy minions with $health=1
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